1.1.1 release
08 May 2015Hey folks, it’s time for a new release of gdx2d
. This new version includes tons of bug-fixes, new demo programs as well as an improved documentation.
What’s new
- 25 issues have been fixed.
libgdx
updated to 1.5.6- Android project updated to reflect those changes
- Sprite sheets and tiled map support (with new demos as well)
- Demos cleaned-up and new demos added.
- Performance has been improved significantly for pixel operations
DemoSelector
now can re-open closed demos and has a new layout- API has been streamlined
- The code and Javadoc have been cleaned
- Bug fix for shaders
- New
PhysicsLine
- Fixed bug in which physics polygons could not be simulated
How to use / install
Get the sources by clicking hereafter, launch Eclipse and do File -> Import -> Existing project into workspace
. You should get 4 projects (2 for android and 2 for desktop). The gdx2d-helloDesktop
contains a sample project that you can adapt. All the demos are located into gdx2d-desktop
in the demos
folder.